Nick Rodriguez

Dean of Creative Technology

Nick Rodriguez has had a diverse and exciting career in the gaming industry for over two decades, working with some of the biggest game publishers in the world. His journey reflects the evolution of the gaming industry, from the early days of PC games and the launch of PlayStation to the convergence of web, games, film, and television.

After starting his career as a tester and level designer for games like Croc and Alien Resurrection, Nick ventured into advertising and early Flash development. He then joined Climax Games, contributing to racing games and even collaborating on a project with Metallica.

Later, he led a development studio working on music and party games with Zoë Mode, and in Australia, he delved into trans-media work, combining web games with traditional TV elements.

When Nick became a father, he took a break from the industry but eventually found his way back into academia. At BIMM he is building courses focused on industry experience and practical game development.

Some of Nick's career highlights include the thrill of holding his first published game in his hands, working with massive brands and watching the industry grow. His career has also allowed him to travel extensively, with stints in LA, Japan, China, and across the Asia-Pacific.

Ultimately, Nick values the friendships he has made throughout his career the most, cherishing the connections he has formed with colleagues,  friends and even his partner. With a rich and varied background in the gaming industry, Nick continues to inspire and educate future game developers at BIMM University.

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