Announcing our brand new Creative Technology facilities

27 February, 2024

Screen and Film School is excited to unveil a cutting-edge facility for students enrolled in our Creative Technology undergraduate programs in Brighton. 

What are the new courses? 

The new Creative Technology courses share common ground in terms of combining the creative process of games design and art with the technical skills of programming and development. As with every course at Screen and Film School and the wider BIMM University, students will have the opportunity to collaborate across disciplines, such as working with students from BIMM Music Institute studying the Games Sound and Music module, and with film and performing arts students.  The courses are:

BA (Hons) Games Design and Development: This undergraduate degree concentrates on design practices within the games industry while developing technical design skills and understanding of the intricacies of game development. Discover the full course overview here.

BA (Hons) Games Art and Technology: This course focuses on the visual elements of game production, exploring the technology and software driving the industry. You can explore the full course overview here.

BSc (Hons) Games Technology: Focusing on the game development process, this program gives you a holistic understanding of the industry’s various domains, including programming, technical design, and prototyping games mechanics. Check out the full course overview here.

Like Filmmaking, these courses will also be delivered at our European partner school, BIMM University Berlin. Students from both Berlin and Brighton will be able to work together remotely and enjoy the same curriculum running concurrently. 

The facilities 

Based at our Old Steine campus, just a stone’s throw from Brighton Palace Pier, the new facilities have been meticulously chosen and prepared by Dean of Games and Creative Technology, Nick Rodriguez, to ensure students can explore and master the full range of established and emerging technologies in the games industry. 

The bespoke facilities include: 

  • A machine lab for all computer-based learning and creation
  • A workshop and play space for non-machine-based learning, such as physical prototyping, industry lectures and masterclasses

The facilities will comprise high-end hardware, including: 

  • 30 high-spec gaming PCs with the latest Nvidia RTX Graphics Cards  
  • Wacom Cintiq and Intuos graphics tablets  
  • Complete console gaming facility featuring PlayStation 5, Xbox Series S & X, Nintendo Switch and legacy systems  

Students will train on industry-standard software including: 

  • Unreal 5 
  • Unity 
  • Adobe Creative Cloud including Photoshop, Audition, Substance 3D Painter and Designer 
  • Side FX Houdini 
  • Autodesk Maya 
  • Visual Studio 
  • ZBrush 

Nick Rodriguez had the following to say about the new development: 

“This marks an incredibly exciting milestone for our Creative Technology faculty. I’m thrilled to introduce our new facilities equipped with the best industry-standard equipment, and I can’t wait to see our students dive into hands-on learning experiences.”

The prime location of the facilities, as well as the high-end equipment in use, will provide unparalleled opportunities for our students, ensuring they are well-equipped for success in the dynamic world of the video games industry. Everyone at Screen and Film School is looking forward to welcoming our brand-new cohort of talented students in September 2024.

 


Interested in finding out more about starting your career in games with us?

Check out our Creative Technology courses here.

© 2024 Screen and Film School
All Rights Reserved